ESports (Live betting)
ESports Live betting
Electronic Leagues / FIFA Ultimate QuaranTeam Live
For Electronic Leagues Matches (ESports, ESoccer, Liga Pro and others), the duration time could change depending on the specific tournament, and the format is not the same as in Football.
Settlement of FIFA Ultimate QuaranTeam Live betting will be based on the official twitter accounts of the clubs which played the match in case the match outcome cannot be validated on the website https://livescore.football365.com/
Settlement will be based on the official score at the end of regulation time and it does not include extra time, time allocated for a penalty shootout or golden goal.
For all live ESoccer competitions not mentioned above, results will be validated on the website https://betsapi.com/.
Results for the ‘GT World Nations League’ (previously ‘GT Sports League’ ) will be validated on the official website: https://www.gtsportslive.com/
Simulated Reality League
Simulated Reality League tournaments indicate that these matches are simulated, not played in real life. However, our comprehensive pre-match and live odds, as well as simulated live data events will have the customers experience a match as close to the real one.
Simulated Reality league matches will be provided in the regular football match format of 2x45 minutes.
In its first iteration, we will offer the following football tournaments:
- England - Premier League SRL
- Spain - La Liga SRL
- Germany - Bundesliga SRL
Products to support the Simulated Reality League are Prematch Odds and Live Odds.
All of the Football (Prematch and Live) Betting Rules apply to Simulated Reality League related bets.
Simulated Reality League settlement will be based on our football settlement rules (Prematch and Live),
which can be found on the page https://www.betking.com/help/sports-help/football/football/.
The results can be validated on the official website https://sportcenter.sir.sportradar.com/simulated-reality,
as well as on BetKing's official website: https://ls.sir.sportradar.com/betking/en/soccer/simulatedrealityleague.
EGames Live betting markets and descriptions
League Of Legends
Market name
|
Market description
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Which team will win the match
|
Predict the winning team (1 or 2) at the end of a match. |
Total maps |
Predict whether the total number of maps played during the match will be over or under the indicated score line.
|
Correct map score |
Predict the final score of the match at the end of regular time.
|
Map handicap |
Predict the final outcome of the match after the indicated map handicap score has been applied to the final result of the match (regular time only).
|
Asian map handicap |
Predict the final outcome of the match after the indicated Asian map handicap score has been applied to the final result of the match (overtime included).
|
Xth map - which team will win |
Predict which team will win the indicated map. |
Xth map - 1st inhibitor |
Predict which team will win the 1st inhibitor on the indicated map.
|
Xth map - 1st tower |
Predict which team will win the 1st tower on the indicated map.
|
Xth map - 1st dragon |
Predict which team will win the 1st dragon on the indicated map.
|
Xth map - 1st baron |
Predict which team will win the 1st baron on the indicated map. |
Xth map - 1st blood |
Predict which team will win the 1st blood on the indicated map. |
Xth map - which team will score more kills
|
Predict which team will score more kills on the indicated map.
|
Xth map - Asian kills handicap
|
Predict the outcome of the indicated map after the indicated Asian kills handicap score has been applied.
|
Rule:
1. Xth map - 1st inhibitor: For settlement purposes, every method of destruction will be taken into account.
2. Xth map - 1st tower: For settlement purposes, every method of destruction will be taken into account.
Settlement and cancellation rules:
- Markets will be settled based on officially published results.
- If the fixture is listed incorrectly, we reserve the right to void the bet.
- In case of a walkover or retirement, all undecided markets will be voided.
- If a match or a map is not finished, all undecided markets will be voided.
- If a match or a map is replayed due to disconnection or technical issues which are not player-related, all undecided markets will be voided.
- If the standard number of maps is changed or differs from those offered for betting purposes, we reserve the right to void the bet.
Dota 2
Market name
|
Market description
|
Which team will win the match
|
Predict the winning team (1 or 2) at the end of a match. |
Total maps |
Predict whether the total number of maps scored during the match will be over or under the indicated score line.
|
Correct map score |
Predict the final score of a match at the end of regular time.
|
Map handicap |
Predict the final outcome of the match after the indicated map handicap score has been applied to the final result of the match (regular time only).
|
Asian map handicap |
Predict the final outcome of the match after the indicated Asian map handicap score has been applied to the final result of the match (overtime included).
|
Xth map - which team will win |
Predict which team will win the indicated map. |
Xth map - 1st aegis |
Predict which team will win the 1st aegis on the indicated map.
|
Xth map - 1st tower |
Predict which team will win the 1st tower on the indicated map.
|
Xth map - 1st barracks |
Predict which team will win the 1st barracks on the indicated map.
|
Xth map - which team will score more kills
|
Predict which team will score more kills on the indicated map.
|
Xth map - Asian kills handicap
|
Predict the outcome of the indicated map after the indicated Asian kills handicap score has been applied.
|
Xth map - total towers
|
Predict whether the total number of towers scored during the indicated map will be over or under the indicated score line.
|
Xth map - total aegis
|
Predict whether the total number of aegis scored during the indicated map will be over or under the indicated score line.
|
Xth map - total kills
|
Predict whether the total number of kills scored during the indicated map will be over or under the indicated score line.
|
Rule:
1. Xth map - 1st aegis: Settlement is determined by the team which picks up the Aegis of the Immortal, and not the team which slays Roshan.
2. Xth map - 1st tower: For settlement purposes, every method of tower destruction will be taken into account (Opponent & Creep destroy; destroy by Deny).
3. Xth map - 1st barracks: Destroying a single unit of barracks already determines the outcome of this market.
Settlement and cancellation rules:
- Markets will be settled based on officially published results.
- If the fixture is listed incorrectly, we reserve the right to void the bet.
- In case of a walkover or retirement, all undecided markets will be voided.
- If a match or a map is not finished, all undecided markets will be voided.
- If a match or a map is replayed due to disconnection or technical issues which are not player-related, all undecided markets will be voided.
- If the standard number of maps is changed or differs from those offered for betting purposes, we reserve the right to void the bet.
Counter-Strike: Global Offensive
Market name
|
Market description
|
Which team will win the match
|
Predict the winning team (1 or 2) at the end of a match (overtime included). If the match ends in a draw at the end of regular time, the result will be decided by the score after the overtime.
|
3way
|
Predict the final outcome of a match at the end of regular time with either the win of the home team (1), a draw (X), or the win of the away team (2).
|
Asian map handicap
|
Predict the final outcome of the match after the indicated Asian map handicap score has been applied to the final result of the match (overtime included).
|
Map handicap |
Predict the final outcome of the match after the indicated map handicap score has been applied to the final result of the match (regular time only).
|
Total maps |
Predict whether the total number of maps scored during the match will be over or under the indicated score line (overtime included).
|
Correct map score |
Predict the final score of a match at the end of regular time.
|
Xth map - which team will win (incl.ot) |
Predict which team will win the indicated map. |
Xth map - 3way |
Predict the final outcome of the indicated map: either the win of the home team (1), a draw (X), or the win of the away team (2).
|
Xth map - Asian round handicap (incl.ot) |
Predict the final outcome of the indicated map after the indicated Asian round handicap score has been applied to the final result of the indicated map (overtime included).
|
Xth map - total rounds (incl.ot) |
Predict whether the number of total rounds scored during the indicated map will be over or under the indicated value (overtime included).
|
Xth map - will there be overtime
|
Predict if there will be overtime.
|
Xth map Nth round - which team will win
|
Predict which team will win the indicated round during the indicated map.
|
Xth map - first blood
|
Predict which team will draw first blood during the indicated map.
|
Xth map Nth round - Bomb planted
|
Predict if there will be a bomb planted during the indicated round of the indicated map.
|
Xth map Nth round - Bomb defused
|
Predict if there will be a bomb defused during the indicated round of the indicated map. |
Xth map Nth round - First Blood
|
Predict which team will draw first blood during the indicated round of the indicated map. |
Xth map - Which team wins race to Nth round
|
Predict which team will win the indicated race during the indicated round of the indicated map. |
Xth map - Odd/Even Rounds (incl.ot)
|
Predict whether the total number of rounds during the indicated map will be odd or even (overtime included). |
Xth map - Total Headshots (incl.ot)
|
Predict whether the total number of headshots during the indicated map will be odd or even (overtime included). |
Xth map - Will there be an ace (incl.ot)
|
Predict if there will be an ace during the indicated map (overtime included).
|
Xth map Nth round - Total Kills
|
Predict the total number of kills during the indicated round of the indicated map. |
Xth map Nth round - Asian Kills Handicap
|
Predict the outcome of the indicated round during the selected map after the indicated Asian kills handicap score has been applied.
|
Xth map Nth round - Total Kills home team
|
Predict the total number of kills performed by the home team during the indicated round of the indicated map will be over or under the indicated value.
|
Xth map Nth round - Total Kills away team
|
Predict the total number of kills performed by the away team during the indicated round of the indicated map will be over or under the indicated value.
|
Xth map 1st Half - Which team will win
|
Predict which team will win the indicated map in the 1st half.
|
Rule:
- If no bomb is planted, this market will be settled with 'no' as correct outcome.
- According to official ruling, friendly fire kills and suicides do count as '-1' for the total kill number of the team that causes them.
- Settlements are handled accordingly.
Settlement and cancellation rules:
- Markets will be settled based on officially published results.
- If the fixture is listed incorrectly, we reserve the right to void the bet.
- In case of a walkover or retirement, all undecided markets will be voided.
- If a match or a map is not finished, all undecided markets will be voided.
- If a match or a map is replayed due to technical issues, all undecided markets will be voided with void reason 'no result assignable'. If there is a single round rollback which affects unfinished rounds, only events that happen after the round restart will be considered for further settlements.
- If the standard number of maps is changed or differs from those offered for betting purposes, we reserve the right to void the bet.